feature
new
New fight modes
Wrecksler
2026-07-26 08:14
Writing down what was mentioned in a chat room.
We could add some new mechanics\fight modes\win condition to the game.
1. Time-limited fights, where "time" is measured in "turns". So it can have only X turns, and whoever has more % of their max health at the end of it - wins. This would be a new win condition.
2. Rounds - fights can be split into multiple rounds. This is a separate setting that could go in addition\parallel to any win condition. A round ends when a win condition is achieved (KO, or X number of turns), then health resets, applied conditions reset and the new round starts. Best of 3 wins.
Exception for the rounds system would be death - I guess death could auto trigger a loss for that character.
Also gotta think how it would work with more than 2 fighters in a room.
We could add some new mechanics\fight modes\win condition to the game.
1. Time-limited fights, where "time" is measured in "turns". So it can have only X turns, and whoever has more % of their max health at the end of it - wins. This would be a new win condition.
2. Rounds - fights can be split into multiple rounds. This is a separate setting that could go in addition\parallel to any win condition. A round ends when a win condition is achieved (KO, or X number of turns), then health resets, applied conditions reset and the new round starts. Best of 3 wins.
Exception for the rounds system would be death - I guess death could auto trigger a loss for that character.
Also gotta think how it would work with more than 2 fighters in a room.