About

UFL Mini is a simple but flexible system for handling turn-based combat for your roleplaying games, with a focus on simplicity and ease of use. Inspired by DnD, UFL, Rendezvous Fight and other systems, simplified and distilled.

About Developer

Hello. I'm Wrecksler, also going by the name ShadeAnimator. I've been in ERP community since around 2010, and have been developing tools and systems for roleplayers since around 2013. Most notable are GMHelper, Rendezvous Fight and UFL, as well as Fallout4 F4AK - I was part of the team that cracked and simplified and developed tools an documentation about creating custom animations for Fallout 4.

Why "Mini"?

Because it is a spin-off project from UFL 2.0. While developing UFL 2.0 I realized that it will take a lot more time and effort to develop it, and it might even end up being too complex for majority of people. So I decided to take the core idea behind UFL 2.0 and make a project out of it. I called it UFL Mini, because it's a mini version of what UFL 2.0 was\is meant to be.

I don't yet know whether I will grow UFL Mini to become UFL 2.0 over time, or whether UFL 2.0 will be a separate project existing alongside UFL Mini. I guess we'll see!

UFL Mini — Rules & Guide

Quick Start

  1. Sign Up using only Username and Password. Your username will be your character's name. You can create multiple profiles for multiple characters.
  2. Adjust your character attributes (only a few), and optionally upload it's avatar images.
  3. Choose which moves your character can perform from a list of Default and Community moves.
  4. Create or join a room from the dashboard.
  5. Select your role: participant fights; observer watches, chats and comments.
  6. As participant, click Join Room, then Ready. When all participants are ready, the match starts.

Core Rules

Character Attributes

Combat Flow

Per-Room State

In-match stats (current HP/AP, move uses, status) are instanced per room, so you can fight in multiple rooms independently.

Moves

Important: New fighters start with no moves selected. Go to Profile → Move Set and choose your moves, otherwise you cannot act in combat.

To add a new move to the global library, use the Moves page: specify name, damage expression (e.g., 1d6 or 1d8 + DMG), AP cost, optional per-match uses, and a short description.

Lobby & Match

Have fun and welcome to the UFL underground.

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