UFL MINI
feature implemented

Narrator options

Randy 2026-07-30 09:48
Would it be possible to add old style of narrator as option in profile settings. I understand the change that makes narrator more from npcs perspective to make it more natural. I still prefer more of story telling narrator so if it would be possible to add option to enable old narrator, if possible that would be amazing.

Comments (5)

Akkla 2026-07-31 07:02
In your profile there are Narration Style options. Unless you are meaning something completely different.
Randy 2026-07-31 09:09
I tested the options, but every choice now uses character-driven dialogue—either from my perspective or an NPC's. Before this change, the game featured a neutral, third-person narrator describing the scene, which felt much more immersive than the current dialogue-only style.
Wrecksler 2026-07-31 10:22
Yes, thanks for flagging this. It's actually coming from the big_brain system where AI can select it's own moves. There are some conflicting instructions that confuse it about how to write. I'll try to fix it soon.
Randy 2026-08-06 13:16
Alright I fiddled with it, so I am not sure how you set it up, but narrator once the npc is dead goes back to old one. While if the npc is alive it makes mistakes and loses the plot if I give him more complex inputs. So if you can add option for narrator to be in style once npc is dead i think it could work.
Randy 2026-08-07 11:46
Another thing I noticed when fiddling with narrator it no longer narrates my turns and moves at all. It takes away from immersion if you could put it back would be much appreciated.

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