UFL MINI
review implemented

AP and move budget

Valnyr Avnia 2026-08-06 15:18
Playing around with the move creation and I've come to a realization, increasing the AP usage of a move is never worth it. It gives a handful of points when I could just use the move twice or three times for far greater value.
I would suggest that instead of directly adding budget points, it divides the cost of the move, making it an attractive option for our more potent moves

Comments (3)

Randy 2026-08-07 14:34
I am also fiddling with different moves, and the increased cost of AP is rarely justifiable.
Wrecksler 2026-08-11 09:34
New modifiers will arrive with next update

100%, 60%, 30%

Instead of

100%, 90%, 80%
Randy 2026-08-12 11:28
Hey can you give more details about the change, not sure I follow the new percentages.

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