bug
implemented
Can't cure stun
Eden 'Overdose' Stone
2026-05-28 22:22
Attempting to cure stun seems to freeze the console for a bit. Reloading the page seems to show that the action was ignored and it forces you to pass the turn.
Comments (6)
Wrecksler
2026-05-29 11:55
Are you trying to cure stun on an opponent? Stun is supposed to make you pass the turn immediately, I don't think you're even getting a chance to use any moves on yourself, right?
Akkla
2026-05-29 12:12
The NPCs auto lose the turn, but in PvP you do get a turn as "stunned" - but if you have a move that cures stun, it won't take effect.
Wrecksler
2026-05-29 12:21
I believe the idea was that you get a turn for narration only, but all moves should be greyed out. If moves are available that's a bug
Akkla
2026-05-29 12:55
Which makes sense, except for one minor thing: Why do we have an option to cure stun when making moves?
Unless the intention of this was just the clear a stun from your opponent ..
Unless the intention of this was just the clear a stun from your opponent ..
Wrecksler
2026-05-29 14:35
It could be useful in fights with more than 2 fighters. Which currently is mostly broken as I'm focusing on sorting everything out on 1v1 first, but the architecture is built in a way to support FFA and team matches.
Eepy Sleepy
2026-05-30 08:26
If curing self-stun isn't supposed to work, then maybe it shouldn't cost PS, or it just shouldn't be possible to select it on a self-curing move? Otherwise it's kind of a trap.
For what it's worth, I do really like being able to cure my opponent's stun. It's good for RP, which I think is more important than being mechanically useful.
For what it's worth, I do really like being able to cure my opponent's stun. It's good for RP, which I think is more important than being mechanically useful.
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